Wednesday, December 30, 2009

Zan

If you were to run into Zan and his familiar Thresharr just months before their demise this is approximately what you would have found...minus some particulars of course like his magical items and defenses.


Zan, Male Human Wiz13/ArMa5: CR 18; Medium Humanoid ; HD 13d4+13(Wizard) , 5d4+5(Archmage)
; hp 70; Init +2; Spd 30; AC:12 (Flatfooted:10 Touch:12); Atk +9/4 base melee, +11/6 base ranged; +9/4 (1d4, Dagger); +5/0 (1d3, Unarmed strike);
AL NE; SV Fort +6, Ref +7, Will +15; STR 10, DEX 15, CON 12, INT 22, WIS 16, CHA 15.
Skills: Concentration +22, Craft (Alchemy) +25, Decipher Script +27, Knowledge (Arcana) +27, Knowledge (Nobility and Royalty) +18, Knowledge (Religion) +27, Knowledge (The Planes) +27, Spellcraft +32.

Feats: Brew Potion, Combat Casting, Craft Staff, Craft Wondrous Item, Forge Ring, Improved Familiar, Scribe Scroll, Skill Focus: Spellcraft, Spell Focus: Evocation, Spell Focus: Necromancy, Spell Mastery(6).

Spells Known (Wiz 4/6/6/5/5/5/5/3/3/2):

0 -- Acid Splash, Amanuensis, Arcane Mark, Caltrops, Dancing Lights, Daze, Detect Ghost, Detect Magic, Detect Poison, Disrupt Ectoplasm, Disrupt Undead, Electric Jolt, Electric Jolt, Flare, Ghost Sound, Horizikaul`s Cough, Launch Bolt, Launch Bolt, Launch Item, Light, Mage Hand, Mending, Message, No Light, Open/Close, Preserve Ectoplasm, Preserve Organ, Prestidigitation, Ray of Frost, Read Magic, Repair Minor Damage, Repair Minor Damage, Resistance, Silent Portal, Silent Portal, Slash Tongue, Sonic Snap, Stick, Stick, Touch of Fatigue, Unnerving Gaze;

1st -- Alarm, Burning Hands, Cause Fear, Charm Person, Feather Fall, Hold Portal, Magic Missile, Shocking Grasp, True Strike;

2nd -- Arcane Lock, Bull`s Strength, Flaming Sphere, Spider Climb, Tasha`s Hideous Laughter;

3rd -- Blink, Slow, Suggestion, Vampiric Touch;

4th -- Bestow Curse, Dimension Door, Invisibility, Greater;

5th -- Bigby`s Interposing Hand, Cloudkill, Dominate Person, Permanency;

6th -- Antimagic Field, Chain Lightning, Circle of Death, Disintegrate;

7th -- Bigby`s Grasping Hand, Shadow Conjuration, Greater, Spell Turning, Summon Monster VII;

8th -- Discern Location, Horrid Wilting, Incendiary Cloud, Shout, Greater;

9th -- Power Word, Kill, Prismatic Sphere, Shades, Soul Bind.

Spells Prepared (Wiz 4/6/6/5/5/5/5/3/3/2): 0 - Acid Splash, Detect Magic, Ghost Sound, Light; 1st - Burning Hands, Cause Fear, Magic Missile x2, Shocking Grasp, True Strike; 2nd - Bull`s Strength, Flaming Sphere x2, Spider Climb, Tasha`s Hideous Laughter x2; 3rd - Blink, Slow, Suggestion, Vampiric Touch x2; 4th - Bestow Curse x2, Dimension Door, Invisibility, Greater x2; 5th - Bigby`s Interposing Hand, Cloudkill x2, Dominate Person, Permanency; 6th -- Antimagic Field, Chain Lightning, Circle of Death, Disintegrate; 7th - Shadow Conjuration, Greater, Spell Turning, Summon Monster VII; 8th - Horrid Wilting, Incendiary Cloud, Shout, Greater; 9th - Power Word, Kill, Prismatic Sphere.

Possessions:
Weapons: Quarterstaff (0 gp); Dagger (2 gp).
Goods: Coin: gp (77268) (77,268 gp); Robe, Silk (5 gp); Arcane lab (500 gp); Arcane library (10,000 gp); Spellbook, wizard`s (2) (30 gp); Diamond dust (100 gp); Signet ring, platinum (2) (100 gp).


Thresharr, Male T&B, Familiar, Imp : CR 1/10; Tiny Outsider (Evil,Lawful); HD 18d8 ( Outsider) ; hp 35; Init + 3; Spd 20, Fly, Perfect 50; AC 22; Atk + 11 base melee, + 14 base ranged; +14 ( 1d4, Sting ); SA: Poison (Ex) , Spell-like Abilities Detect Good 6 At Will Detect Magic 6 At Will Invisibility 6 At Will Suggestion 6 1 ; SQ: Darkvision (Ex): 60 ft., No Dual Nature (Ex); AL LE; SV Fort + 8, Ref + 14, Will + 19; STR 10, DEX 17, CON 10, INT 12, WIS 12, CHA 10.
Skills: Concentration +22, Craft (__________) +25, Hide +26, Listen +6, Move Silently +8, Search +6, Spellcraft +32, Spot +6.
Feats: Dodge, Simple Weapon Proficiency, Weapon Finesse.

2 comments:

  1. I am confident that Mordek could take him. I will just stand back and watch. Maybe, run? You never know what Mordek will pull out of his bag of many many many many many many many things.

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  2. You are probably right. Zan is lucky that he destroyed himself before Mordek could score a critical with a tanglefoot bag then sneak up on him while wearing a snorkel and deliver a coup de grace with his spear tipped immovable rod tied to a silk rope suspended from a flying citadel that he removed from his bag of holding...while altered to resemble a trogladyte. Lucky lucky Zan

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